WeaponGrave
This is a student project made by a team of two. The project was a simulation of a gamejam with the theme "leave it behind" where we had about 2-3 weeks to make a game of our fancy as long as we demonstrated what we learned in unity. We went overboard compared to what was actually asked of us but we had fun.
pause and skip button coming later for convenience, sorry we didn't have time due to other school projects.
HOW TO PLAY:
the goal is to reach the end of the level after defeating all enemies
controls:
left click: attack with weapon 1
right click: attack with weapon 2
Q and E: pickup weapons
F: use potion
WASD : movement
if you are playing the browser version make sure to run it full screen and note that the project wasn't designed for web play
Credits:
- Enemy sprite sheets sourced from: "Illusion of Gaia" (Super Nintendo Entertainment System, Quintet, 1993)
- Tilemap sourced from: RPG Worlds Grass Land (Szadi Art, Unity asset store)
- Sound files:
- Revenge Twofold (Boss theme, Final Fantasy XIV)
- Hornet (Stage 1 theme, Hollow Knight OST)
- Intro read by synthesized voice of Christopher Judge, created with Eleven Labs
- Various SFX from Terraria
Note: This game is a non-commercial project created purely for resume/portfolio purposes. All rights to the original assets belong to their respective owners.
Download
Install instructions
Just run the launcher and you are good to go, be sure to read the README as it has the controls inside of it
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